

Pictured is Sam Fisher hoisting Enrica Villablanca over a barrier to turn off a ventilation fan in the mission “Money Train” Picking up from the “Kokubo Sosho” mission from Chaos Theory, all JBA HQ missions and the “Okhotsk” mission (only aboard the tanker ship) equip the guards with non-lethal weapons to use against Sam to capture him…if you get caught, then I will say that your stealth skills need a lot of work.
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Unlike Splinter Cell Chaos Theory, the weapon and gadget loadout in Double Agent is not categorized based on a stealth, assault, or handler recommendation option…instead the loadout is generic and depends on Emile for how much ammo/gadgets Sam gets per mission.įor the JBA HQ missions, Sam’s loadout only consists of a non-lethal loadout being an airsoft gun equipped with the OCP attachment that fires rubber bullets and sleep darts to neutralize JBA guards as a last resort and a fingerprint scanner (only available in the 1st JBA HQ mission) to be used to profile each of the main JBA members (except Carson Moss’s fingerprints can’t be pulled on the PS2 version). Related Article: Splinter Cell Chaos Theory Review Splinter Cell Double Agent Gameplay The Red Mercury distribution becomes a game of Russian Roulette as the JBA deals with Alejando Takfir and Massoud Ibn-Yussif (allies of the JBA and possible perpetrators of stealing the devices from Kadir in Iceland) to buy more of the weapon in order to raise the stakes on nuking potentially more targets other than the 3 targetsįisher must find out the buyers of and diffuse the Red Mercury weapons before they can be used at each of the targets the JBA has planned for…or let the Red Mercury devices be loaded without be diffused to create dire consequences down the road. cities (Nashville, Los Angeles, and New York City) not to mention Fisher plays a role in helping the JBA setup a test trail of the Red Mercury aboard a cruise ship in Cozumel to learn the true power of the weapon…it is up to Fisher on whether to kill 2,000 people or face Emile’s wrath of refusing to detonate the Red Mercury.

Going undercover as an inmate at Ellsworth Penitentiary to get close to one of the JBA’s operatives behind bars, Sam Fisher’s goal is to gain trust of the operative while in prison and get in the good graces to walk straight into JBA’s headquarters from the front door as a simple Trojan plant.įrom there on, Fisher’s other goal is to dismantle and foil the JBA’s plans while playing the errand boy such as exposing one of JBA’s own who is plotting to take over the organization and ensuring the JBA’s allies are playing on their side The Mystery of Red Mercuryįrom the beginning of Double Agent, Sam Fisher along with Hisham Hamza (a splinter cell trainee) are sent to Iceland to find the whereabouts of an unknown nuclear fission weapon bought by Raheem Kadir from the Russians on the black market.Īs it serves as a connection to the JBA, Red Mercury is plotted to be set off to nuke 3 U.S. Led by Emile Dufraisne, the JBA has only extremism in mind to destroy the United States Government and launch many strikes on the homeland including assassinating the President of the United States and inflicting collateral damage in the process. Putting aside the tragedy of losing his daughter (supposedly), Sam Fisher’s main mission in Splinter Cell Double Agent is to infiltrate a terrorist cell known by the name “John Brown’s Army” (JBA) to uncover a terrorist plot in America while working as a “double agent” for the NSA and JBA. Learn more behind the storyline and gameplay in the 2nd version PS2 review of Splinter Cell Double Agent. Sam Fisher’s 4th major mission is anything but, a “walk in the park” as he infiltrates’ an American terrorist group while working as a Double Agent.
